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abraxus wrote:monker59 wrote:Also, if you're getting tired of card tricks in general, you really should look into learning about coins and mentalism effects.
but not if it doesnt suit your character
Lawrence wrote:i can see where you're coming from but i think you can't go wrong by making every trick a pick a card trick, any trick that involves a person on some level just makes that trick that much better for them; makes it a touch more personal.
and while someone performing some kind of ace production/location can look quite nice, it doesn't really have that personal touch.
monker59 wrote:abraxus wrote:monker59 wrote:Also, if you're getting tired of card tricks in general, you really should look into learning about coins and mentalism effects.
but not if it doesnt suit your character
The chances that not one single coin or mentalism effect not suiting somebody is very slim. I used to think I would never learn rope magic, but I found some good effects and now I perform some impromptu ones for friends all the time.
abraxus wrote:monker59 wrote:abraxus wrote:monker59 wrote:Also, if you're getting tired of card tricks in general, you really should look into learning about coins and mentalism effects.
but not if it doesnt suit your character
The chances that not one single coin or mentalism effect not suiting somebody is very slim. I used to think I would never learn rope magic, but I found some good effects and now I perform some impromptu ones for friends all the time.
i meant that if your displaying card skills in a traditional sense, suddenly swopping over to a mentalist effect might look a little iffy and suspicious...
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