by Pasta » May 17th, '09, 22:41
Playing for keeps: The first "joke" note really works, but using it three times in a row leads to a long period where you seem to lose the audience. My feelings certainly went from (1) "Funny! Can't wait to see what's in the next one!" to (2) "Well, I guess that joke has been played out. Let's see what's next." to (3) "Ugh." The fourth note was mildly funny for its being different, but by then I had kind of lost the thread.
So, I guess as a spectator, I wouldn't mind being carried through the lengthy routine with increasingly amazing revelations or even just different "cheeky" notes. ("A lady will choose envelope #4" -- this would be slightly less obvious than the first note, but the audience will still realize that it isn't magic at all, so you could play it as cheekily as the first one. Or whatever.)
Even if you kept the messages the same, it might help to emphasize the main point of the effect, namely that the switches aren't for switching's sake but because there is a banknote somewhere. I sort of forgot during the routine that there was cash up for grabs. If I were forced to keep my attention on which envelope you held throughout and where the twenty pounds might be, the final two envelopes ("should've switched" and "cash") might pack more punch.
Real man's tarot: I enjoyed the plot, and you handled your helper very well. I liked the multi-phase approach, as it lets the audience formulate an "obvious" solution that you immediately demonstrate as not correct, leaving them, well, appropriately amazed. I couldn't read the paper on the video, but assuming it was a simple list of the chosen symbols, I think the climax might be stronger if you count the cards and then show the paper. (Otherwise, the "reveal" is dragged out over five cards, softening the blow. After three or four cards, the last one or two are not as interesting.)