Good packet ID

Struggling with an effect? Any tips (without giving too much away!) you'd like to share?

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Re: Good packet ID

Postby Ted » Jan 24th, '12, 21:15



I don't know what that is, so probably not :)

I just wave the aerosol over the cards once, about 30cm away. 20 mins drying and it's done.
T

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Re: Good packet ID

Postby Ted » Jan 24th, '12, 21:34

Ah, I think I've decoded your w*rd.

No, I use Letraset 102 matt varnish/coating.

Top trade secret, that.
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Re: Good packet ID

Postby bmat » Jan 25th, '12, 19:23

JammyT wrote:

I do modify the deck by re-aranging four of the cards, because I don't like math and the method I use is math free, but that does not affect the handling of the deck. The manufacturer is Haines House of Cards. Those are the ones I am familiar with.


You don't like math?

All you have to do is subtract the specs choice from 13

Uber hard math!


I'm dyslexic anything with numbers adds pressure, then in performance on top of that? Better for people like me not to have to worry about numbers. So what is the problem with making it even easier?

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Re: Good packet ID

Postby Karma » Jan 26th, '12, 11:43

I match the values, Spades on Hearts, Clubs on Diamonds. ie. 7C > 7D. As much as the Sum 13 method is simple enough, this simplifies it even further. With the suit pairings like this it's nice and simple to orientate the deck so that S&D are found with the deck opened with the front (Spade) uppermost and by elimination C&H are on the reverse (where you see 10H on the new Bike cases). This is, as you'll have already worked out in a CHSD sequence. All in all it makes the removal of the deck as quick and fluid as remotely possible, I can't think of a way of simplifying it further.

The only thing I've ever heard anyone say in opposition to this is that the specs may notice that the mate card is right next to theirs. They don't. Ever. As soon as the upturned card is sighted they care about nothing else.


But don't people notice that when you look through the cards that they are only seeing 2 suits?

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Re: Good packet ID

Postby Ted » Jan 26th, '12, 12:29

Karma wrote:
I match the values, Spades on Hearts, Clubs on Diamonds. ie. 7C > 7D. As much as the Sum 13 method is simple enough, this simplifies it even further. With the suit pairings like this it's nice and simple to orientate the deck so that S&D are found with the deck opened with the front (Spade) uppermost and by elimination C&H are on the reverse (where you see 10H on the new Bike cases). This is, as you'll have already worked out in a CHSD sequence. All in all it makes the removal of the deck as quick and fluid as remotely possible, I can't think of a way of simplifying it further.

The only thing I've ever heard anyone say in opposition to this is that the specs may notice that the mate card is right next to theirs. They don't. Ever. As soon as the upturned card is sighted they care about nothing else.


But don't people notice that when you look through the cards that they are only seeing 2 suits?


Not in my experience, no.
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Re: Good packet ID

Postby SpareJoker » Jan 26th, '12, 12:31

With a lot of the ID systems, there always seems to be 1 card left over (13 being and odd number). Would love to say more, but despite my best efforts, I cannot access the 'Secret Sessions' forum :(

I need a simple system, as I use the ID in conjunction with a SS deck (for the Ortiz routine 'Do as I Did' - At The Card table).

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Re: Good packet ID

Postby Ted » Jan 26th, '12, 12:35

That sounds rather confusing, as there are an even number of cards in a deck. Do you mean that you're stuck with what to do with the Kings?
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Re: Good packet ID

Postby SpareJoker » Jan 26th, '12, 12:43

13 cards in a suit, the cards are generally paired, so I'm left with 'spare' K's or A's (Cascading Arrangement)

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Re: Good packet ID

Postby Lawrence » Jan 26th, '12, 12:46

Ted wrote:I just wave the aerosol over the cards once, about 30cm away. 20 mins drying and it's done.


Love it!

And so true!

Custom R&S decks made to specification - PM me for details
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Re: Good packet ID

Postby Ted » Jan 26th, '12, 12:51

SpareJoker wrote:13 cards in a suit, the cards are generally paired, so I'm left with 'spare' K's or A's (Cascading Arrangement)


I have sent you a PM explaining where I think you are going wrong.

@ Lawrence: ;)

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Re: Good packet ID

Postby Tomo » Jan 26th, '12, 13:03

My ID arrangement is:

Code: Select all
TOP: A J 3 9 5 7 7 5 9 3 J A K K A J 3 9 5 7 7 5 9 3 J A (H & S interleaved)
BOT: Q 2 T 4 8 6 6 8 4 T 2 Q K K Q 2 T 4 8 6 6 8 4 T 2 Q (C & D interleaved)


One suit goes up as the other comes down. No one EVER spots a pattern.

Image
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Re: Good packet ID

Postby Ted » Jan 26th, '12, 13:06

I use the same pairings but PM'd to keep it a little secret ;)

As for order, I just bundle the pairs together fairly randomly. If you get a run of reds that's fine - that's realistic.

Cheers,
T.

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Re: Good packet ID

Postby Ted » Jan 26th, '12, 14:59

It's possibly worth noting that what we always refer to as the ID here is actually the Ultra Mental deck. The ID presentation requires a UMD, but you don't need to go through the pantomime of having the spec. shuffle an invisible set of cards . I don't *ever* perform the ID presentation. Well, I did once and my participant thought it was a stupid trick. I used the same deck as a straight prediction a couple of weeks later for the same person and they really liked the effect. They did not know that the method was the same. That was years ago now ...

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Re: Good packet ID

Postby SpareJoker » Jan 26th, '12, 15:01

Tomo wrote:My ID arrangement is:

Code: Select all
TOP: A J 3 9 5 7 7 5 9 3 J A K K A J 3 9 5 7 7 5 9 3 J A (H & S interleaved)
BOT: Q 2 T 4 8 6 6 8 4 T 2 Q K K Q 2 T 4 8 6 6 8 4 T 2 Q (C & D interleaved)


One suit goes up as the other comes down. No one EVER spots a pattern.


It's bizzare, but true. No-one ever spots this!

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Re: Good packet ID

Postby samfairweathermagic » Jan 26th, '12, 21:16

JammyT wrote:Add pressure for the initial fanning (this avoids spreading the face down cards)

then to reveal the face down card slide it gently (LESS pressure)

Then press harder to fan the rest of the deck

is an id an ID or something else as the quated comment makes me believe so

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