Sexton Blake Said:
Two points I need to make first:
1) I'm not arguing with you here, I'm merely discussing the difference of perspective, because I find it interesting.
2) This, topic-offingly, isn't aimed at MM's Nothing: I've heard wildly varying reports about the DVD, but I haven't seen it myself so have no personal opinion whatsoever.
Rightio. We agree that a miss or two can sell a pure mentalism act. Our difference appears to be that I feel that when and where those misses occur should be up to the performer - for reasons of effective theatre - whereas you take a more, free-wheeling, take-it-as-it-comes, thinking-on-one's-feet-loving approach. Essentially, I'm an anal control freak and you're some kind of hippy anarchist. We're both comfortable with our position and are unlikely to change, so let's but that aside.
A practical question. How (bearing point 2, above, in mind) can one 'mark' mentalism which is being offered for sale, in a way that will be generally accepted as meaningful, if whether or not the effects will work isn't seen as absolutely central? Surely there's no market for a DVD billing itself 'Increase your credibilty with these effects - each one guaranteed to have a failure rate of at least 75%'? Clever thinking is admirable, of course, but it isn't what people pay for: they pay for something they can perform. There are lots of things in magic where the consensus is, 'Original thinking and an interesting idea. But, as it doesn't actually work, you shouldn't have charged us money for it.' Young master Jermay seems to have attracted a fair amount of, 'Great. Except that won't work,' criticism regarding his published stuff, but - as far as I'm aware (and, I happily admit, you're far better placed to comment here) - his response hasn't been, 'Pshaw! Embrace the opportunities failure provides,' but rather, 'Actually, it does work if you try it rather than just dismissing it from your armchair, Bignose.'
Surely, though mentalists might discuss the benefits/role of failure as a general part of their art, for commercially-sold products the big bottom line is overwhelmingly 'does it work (massively more often than not)'?
Sexton has some very sound points and I'm loving the fact that he admitted to his anal retentive penchant though I deride the idea that I'm a hippy anarchist...

Most of the material I've studied over the years and the discussions I've had when it comes to this issue, is don't sweat it #1 and #2, don't plan it out unless it has value... let me explain...
There are ways of pacing and leading an audience using a miss or near hit and a clever performer who has serious command of both, his own skill and the ability to work the room (manipulate groups of patrons) can bring about some amazing instances of pure genius; manifestation that are more or less exclusive to that performer in that it takes his/her innate abilities and perception to pull it off. The combination delivering great production value to the program as well as merit to the performer.
However, as a rule the act of planning for desaster is typically shewed away by most, for reasons I've already expressed in the other thread where this issue came to the fore; if you work heavily with psychological type ploys failure will come, so why plan for it?
Now as to Luke and his materials... well, it's akin to Kenton and his offerings and I've heard the same debates pertaining to Waters, Maven and a plethora of others. In short, the majority of people in the magic business only want to work with sure fire effects. If one must apply his or her self to actually study, experiment and make something happen... god forbid!
T.A. Water's original manuscripts (now compiled as Mind, Myth & Magic) were shunned and laughed at by the "establishment" in my early years. Today it is seen as one's intermeadiate course of study... the tome you dive into once you've "mastered" the info found in Corinda & Annemann.
You'll find the armchair experts of magic deriding anything and everything that generally requires a bit more effort than a 6th or 7th grade comprehension level allows them to understand let alone apply. These wonder-minds that are out there merely regurgitate what they've heard or what they assume vs. getting off their hind side and actually LEARNING something via trial and error (does it show that I detest this sort of dolt?)
In my mind, the "fun" of Mentalism stems from the possibility that I might have to shift gears in midstream and move in a different direction. This assures me that my shows change and no two are exactly the same thing e.g. my patrons can see me time and again and always see something different.
VALUE is a biggie and it centers on what one's personal needs and priorities are. NOTHING probably has little to no value to those that love gadgets and haven't the self-confidence required for doing some of the things Max outlines and demonstrates. In fact, very little of the "magic" he shares (teh effects) impress me all that much. What I got from the "lecture" was the perspective and guidelines -- experientially based wisdom that we all need to stop and ponder from time to time, but which every newbie needs to more or less memorize before going too far past go.
VALUE is something that stems from personal perspective. Many loathed Kenton's MIND READING while those that actually work from the deeper sides of Mentalism have seen it as a kind of Holy Grail.
I've found through the years that people will bitch and complain no matter what the issue or topic. Harry Truman pointed this out long ago, during his presidency, as to how impossible it is to satisfy everyone. But I've discovered that I can drive most magic buff's nuts using an effect, principle or routine most of them have dismissed or chosen to ignore because in their mind, it wasn't cool enough... they forget taht the "cool" factor comes from them, not the damned trick.
This should prove an interesting journey...
