AJ wrote:I like all of im up with anything that is fun and wows the audience, but i want to start off with one and concentrate on it.
Can you post the pros and cons with the following
coins:
cards:
sponges, hankerchiefs:
ropes:
anything i havent covered
thanks

coins:
pros: everyone has them, so they're good for impromptu. Small and easy to hide/dispose of. Good for closeup/street magic. wide range of tricks
cons: usually easy to spot a fake or gaffed coin. since they're small, sleights may take quite a bit of practice and dexterity to handle. bad for stage magic.
cards:
pros: everyone knows them. good for visual, mentalism, and most genres of magic. good for closeup/street magic. wide range of tricks
cons:many tricks are just variations of each other. advanced sleights require a lot of practice and dedication. bad for stage magic. pretty cliche when it comes to magic, since many people know basic card tricks
sponges, hankerchiefs:
pros: good for stage magic. very visual. less cliche than cards. comfortable to use because of softness and feel
cons: harder to obtain that cards or coins, leading to people thinking they're gaffs. bright colors stand out, so if you're not careful with sleights you can be spotted.
ropes:
pros: very common item, very visual.
cons: for some reason, people always seem to think that tricks with ropes always involve trick raopes, so i suppose you'd need a really good routine to make specs think that everything is real magic.
In case you couldn't tell, i prefer card and coin magic, so I know the most about them. Still learning about sponge balls/hanks and ropes, so I'm sorry i couldn't provide more info on them.
