As I said in my
intro thread, I have turned the twenty-seven card trick into a story about a wandering magician who robs a temple and faces the wrath of the gods in order to complete his quest to find a certain powerful magical artifact. The cards represent treasures on the altars to the three gods, and the card selected by the spectator is really the magical artifact in disguise. Following on from this, I am interested in discussing the role that story can play in a magician's patter. What are the cliches, what are the opportunities, and what are the hazards?
Near the end of T. A. Waters' excellent article "
Unsympathetic Magic", Waters says about Ricky Jay that "
Ricky's storytelling ability was the central part of his show, but it was done in a very different context than what is usually thought of as 'story' magic." Well, the very little of Ricky Jay that I've seen didn't appear to involve story
at all, but I am intrigued by the concept that there is a way of telling stories in magic that is usually thought of as story magic, and a way of telling stories that isn't. Waters' article goes on to say, "Comedy and story magic are subjects for an entire column, and this one is already running long; onward". I don't know if he ever wrote the follow-up - if he did, it certainly isn't on the
public archives - but I imagine it would be a good read.
How might we classify the ways in which story can be used in magic, in order to better identify the cliches and opportunities?
One approach would be to classify them according to the relationship between the story and the props, which can be literal or symbolic. In stage magic, I think the relationship will usually be literal, in that if the story calls for, say, a sword, then the corresponding prop will actually look like a sword. Examples from close-up will tend to be symbolic, in that playing cards will most likely represent something other than playing cards. (There are exceptions - you can use playing cards literally, as in, "once upon a time an old wizard sat down and played a game of cards", but I think that would be a rather dull story.) Personally, my bias is to favour the symbolic relationship.
Within the category of stories with symbolic props, I think it's worth dividing them into those where the props (e.g. cards) represent
people, and everything else (including my own story, in which the cards represent treasures). The reason I'd like to make that division is because I feel that the cards-as-people thing is, perhaps, just a little bit of a cliche, and I'd like to see more examples of the alternative. A typical cards-as-people story might be a romance in which a King and a Queen magically get back together, which doesn't excite me very much.
Another way to categorise the ways story can be used in magic might be the ratio of story to effect. I can see three broad categories here. First, a story in which there is one main effect corresponding to the climax of the story. Second, a story corresponding to an entire routine of related effects. Third, a story illustrated through a variety of effects that are more disjoint than a typical routine and may even involve completely different props. Personally, I think examples of the third type are likely to be
too disjoint, but they may fit some performance styles.
Related to the above is the question of whether the story is written to fit the effect, or the effect is chosen to fit the story. I don't want to put too much emphasis on this, because the difference should generally be invisible to the audience, but stories written to fit effects are more likely to be the examples where the ratio of story to effect is one-one, and effects written to fit stories are more likely to be the examples where the ratio of story to effect is one-many.
I haven't even mentioned genre, but that too is probably a dimension along which one could identify cliches and opportunities.
Having identified some of the ways in which story can be used in magic (and please add any further categories you feel are worth identifying), the next question is how to find examples in the performances of real magicians. A little Internet research throws up Eugene Burger and Robert E. Neale as names associated with close-up story magic, but as I have never seen either performer I can only go on what I've read on the Internet. I'm intrigued because, having used story in magic myself, I'm interested in the variety of approaches taken by others. (Some relevant resources:
here and
here. The latter is a thread of book recommendations on another forum, and I'm sufficiently intrigued to wonder whether I should buy the Neale books at some stage.)
As a tangentially-related postscript, I'll mention that I disagree with magicians who say (as Burger does
here) that a good magician tries to make the audience suspend their rational, analytic mind. I couldn't agree more with the idea that a good magician will engage the non-rational, creative mind of the audience, but I disagree with the notion that engaging one aspect of the mind entails suspending another. I don't see them as either/or, and I certainly don't agree with the idea that the rational mind is in opposition to the sense of wonder. I think the best magic engages the
whole mind (an idea that Scott Wells appears to endorse
here).
Enough of my ramblings. It's time for me to let people with more experience have a turn to say something.