by Mark Chandaue » Jun 17th, '04, 20:45
My acts developed over several years of performing untill I got to the point where I am basically happy with them (athough no doubt they will still subtely change over time). There is no substitute for experience unfortunately, a lot of routining is keeping in what works, dumping what doesn't and moulding what is left into something specifically your own. If what you are doing is working keep doing it, even if it was an ad lib or accident, if what you are doing isn't working change what you are doing.
There are certain basic guidelines though. An act just like a story needs to have a beginning middle and end, ideally the beginning needs to be snappy and visual, your opening number will make of break your act. Grab their attention now and they are putty in your hands, fail at this point and you may never win them over.
Middle, basically this is all filler leading up to your big finish, if you won them with your opener you can relax and have fun here. It's not important for the tricks to logically link here but it is nice, basically this material simply has to work, it needs to be entertaining enough to hold the audience untill the big finish, ideally each effect should become progressively more amazing or entertaining building up to the big finish or at the very least should be as impressive as the previous effect.
What you do need to consider very carefully here though is stagecraft. Where will you be positioned, what props do you need and where will they be, do you need spectators to assist, when will you bring them up and where will they stand etc. You need to be sure you can move from point a to point b smoothly without backwardsing and forwardsing, you need to make sure that you have easy access to your props and don't need to make illogical prop changes, ie 2 different notepads during the same act, a trick deck routine followed by another card routine needing a different deck straight away. Also you don't want to be sending one spectator back to his seat only to ask for another volunteer for the next trick. Avoid "waiting time" ideally the audience should either be watching or applauding, time spent waiting is dead time and is bad. Avoid different versions of the same trick ie 2 predictions or 2 transpositions unless you can string these into an ever more impossible chain.
Finally the big finish, this needs to be a real crowd pleaser, this is the climax of your act and this is what everything else was leading up to. It will be the last thing your audience sees and the thing they will remember longest, if it is poor they will remember the anti climax long after they remember the rest of your act no matter how good it was, likewise if this is a killer routine they will soon forget a weak middle. Get the opening and closing right and you will have a lot of wiggle room in the middle.
All these are guidlines though, not hard and fast rules, if you break them and it works, keep breaking them, the best advice I can give is that if you don't like performing a trick don't do it, no matter how good the trick is, if you are not having fun the audience will pick up on that in an instant. The key to winning an audience is to love what you are doing, joy shines out to an audience as brightly as any spotlight.
Mark