by sleightlycrazy » May 17th, '08, 21:35
Magic creates conflict in the spectator's mind. What they see and experience contradicts what they think they know about the world (by breaking the rules of what they think is possible). Teller emphasizes this point quite often, and I think he is right.
Flourishing doesn't even try to do such a thing. It's a display of skill and dexterity, that, when done well, can create pretty images such as a card fan oddly balanced on top of another. Not impossible or even improbable, just very, very difficult.
The props and means (dexterity, practice, and thought) are very similar, but the intended ends are completely different.
Currently Reading "House of Mystery" (Abbott, Teller), Tarbell, Everything I can on busking