by daleshrimpton » Mar 3rd, '09, 12:56
i have some rather strong views on this subject, which to be honest, always sound much better over a beer.
It depends on wether your talking about a routine, or a single effect.
It also depends on your animation as a performer. By that, i mean wether you leave gaps, or fill them.
as an example, ive noted several performers have a tendancy of having 1 or more dramatic pauses at the begining of an effect.
in magic/ mentalism/ other genres of our art, the dramatic pause usualy has one single reason from being there.... to highten the tension of the final reveal.
its got to be near the end.
also, the pause before the reveal, can often be way too long.
Many performers ( and i could name names ) mentaly appear to struggle like f**k before they say.." is it a cat?"
The viewers just going to be sitting there mentaly screaming.." get on with it!!" Just as they scream at who wants to be a millionaire.
I think Dara O`Brien's comments on room 101 were spot on when he put us in the room.
mentalism, more than any other branch of magic, has a flaw.
If you ask somebody to think of something, or chose something, you know damn well, mr Smart *rse is going to tell you what it is at the end of his chatter.
Therefore a routine having a number of stages, any one of which can go wrong, can distract the audience away from the enevitable conclusion.
however in a one on one situation, short and snappy is the way to go if your performing one single effect.
Its unlikely that you could get any stronger an effect, than the classic Ill write a 3 figure number... you tell me what it is... bingo....
that you have as your first example.
because in that case, you have not given them time to think anything except " what the f**k just happened!)
you're like Yoda.you dont say much, but what you do say is worth listening to....
Greg Wilson about.... Me.