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Thomas Heine wrote:Believability
Believability
Believability
IAIN wrote:how come you're using the term psychic now Tom? thats completely against what you believe in according to other posts made by you...
Cassie wrote:Thomas Heine wrote:Believability
Believability
Believability
Just to clarify believability?![]()
No seriously though, your character does need to be believable and also consistent. It would be unreasonable to expect an audience to believe that you are an expert at body language or something at a really young age (sorry I have no idea how old you are, but hopefully you get the idea). Likewise, if you yourself are naturally sceptical, it wouldn't make sense to create a character that used psychic abilities because, a) you wouldn't believe you and b)if you don't believe you how can you expect an audience to?
It would also help to have a wide knowledge about the skill that you are claiming to have. If someone were to ask you about it later then at least you are able to talk to them about it and sound like you know what you are on about. That in turn assists the believability of your abilities.
You'll need good people skills and good communication skills. Without them then a lot of the effects you try and create will be lost. So you need to be able to engage the spectators and build a good rapport.
Many of the technical skills you'll need can be found in Corinda's 13 Steps to Mentalism.
Eshly wrote:Cold Reading
Mnumonic Memory skills
Muscle Reading
Spoon/Fork Bending (liquid metal particularly is fun)
Hypnosis
Elegance
A smart suit
Authority
All these things I hope to master in the coming years of my life, as I think a perfect psychic would be able to do something to entertain you at a moments notice, whether it be being able to tell in which hand you are holding a coin, or bending a fork with his/her mind.
Tom
xx
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