by Jing » Jan 25th, '12, 21:33
Here are a few - Ta-da.
Out of This World
Spectator(s) separates red cards from black cards without seeing their faces.
Gambler vs. Magician
A story in which the magician competes with a gambler at some feat involving cards, often cutting to 4 of a kind.
Assembly
Four cards (usually a notable 4 of a kind) are separated into individual packets and shown to have assembled into the same packet.
Sandwiches
A selected card is lost in the deck, and found sandwiched between two noteworthy cards.
Ace Cutting (Spectator Cuts to Aces)
The spectator is apparently able to cut to their own four-of-a-kind.
Ambitious Card
A card, repeatedly placed into the center of the deck, keeps arriving on top.
Think of a Card
The spectator thinks of a card and the magician reveals it in a novel fashion.
Triumph
Mixed face up cards and face down cards turn all facing same direction except the selected card(s). (The selected card appears face up in face down deck or vice versa).
Reset
A four-of-a-kind and another four-of-a-kind are selected, and the magician causes each card from one set to change places with the cards of the other set, only to have them jump back afterwards.
Vanishes and Reappears Reversed
A card is shown to have vanished from a deck, whereupon it reappears reversed in the deck.
Poker Demonstration, 10 card
A poker demonstration in which only 10 cards are used, and the magician keeps winning despite increasingly fairer selection conditions (with variations).
Poker Demonstration, multiple hands
A simulated poker game, usually with a striking winning-hand for the performer.
Single Card Revelation
A single card is selected, returned to the deck, and revealed in a novel fashion.
Multiple Card Revelation
Mulitple cards are selected, returned to the deck, and revealed in a novel fashion.
Three Card Monte
Three cards are shown, one of which is the "winning card". The cards are mixed in a not-too-difficult-to-follow fashion, except that the winning card is not where it should be.
Be Honest, What is it? (aka "2 card monte")
Two cards are shown to have switched places, not with each other but with two other random cards.
Card to Impossible Location
A card (usually signed or shown to be unique in some way) disappears from the deck and reappears in a totally impossible location.
Card to Pocket (including Full Deck minus selected card to pocket)
A selected card disappears from the deck and jumps to the performer's pocket, often repeated.
Cards to Pocket
Multiple cards (often indifferent) jump from the performer's hand to the pocket, usually one-at-a-time.
Cards Across
Two sets of cards are taken and handed out to spectators. A then-determined number of cards jumps from one spectators set to the others.
Cards Up the Sleeve
The magician shows how he is able to make cards go up his sleeves.
Two Card Transposition
Two selected cards change places under impossible conditions.
Do As I Do
A magician and a spectator perform the same feat, with surprising (usually coincidental) results.
Torn and Restored Card
A card is selected and noted, and in some way destroyed. The magician causes it to restore to its original condition.
Four of a Kind Production
A magician produces 4 of a kind.
Prediction
A magician predicts ahead of time what card will be chosen.
Full Deck Story
A magician tells a story in which noteworthy elements of the story are illustrated in the cards.
Haunted Pack
A deck of cards reveals a selected card with no apparent contact from the magician.
Rising Card(s)
A selected card rises from the deck with no apparent contact from the magician.
Spelling Trick
The magician is able to spell to the selected card, usually by naming the card and spelling it out.
Twisting the Aces
A four of a kind is taken, and with no apparent sleight of hand, each of the four turns face up one-at-a-time.
Factory Misprints
Cards with apparent defects are shown (strange pips, blank faces, etc.), and the magician manipulates those defects in some way.
Card Stab
A card revelation in which the performer takes a knife and stabs a selected card.
ACAAN
A card is somehow selected, and a random number is called out by a spectator. That number of cards is dealt off the deck, and they arrive at the selected card.
Any Card(s) Called For
A spectator calls out any card, and the magician produces it.
"Test Conditions" Revelation
A single card revelation in which deliberately difficult (if not impossible) conditions are placed upon the performer for finding the card. Very high focus on the process of card selection and/or means of returning/shuffling the deck.
Oil and Water
Mixed red cards and black cards separate a la oil and water.
Everywhere and Nowhere
A card is selected, noted and returned. Three random cards are selected. Each of the three cards is shown to be the selected card, only afterwards they are each shown to have reverted to random cards. The selected card often appears from an impossible location.
Wild Card
A single card is chosen. A large number of other identical cards are each changed, one-at-a-time, to match that single card.
Cannibal Kings
Four Kings are produced. Three random cards are fed to the kings, who devour them, and when the Kings are returned to the deck, the cards are spread and the three random cards are found sandwiched.
Clock Trick
A card revelation in which 12 cards are laid out in the shape of a clock. The spectator arrives at their card in apparently random fashion.
Brainwave
A card is named or otherwise chosen. It is shown to be unique from the other cards in some fashion (usually a different-coloured back?).
The Travellers
Four signed cards disappear from the deck and appear in four different pockets.
Collectors
A four of a kind is removed from the deck. Three cards are selected and then lost in the deck. The selected cards collect between the four of a kind.
Inversion
One card is turned over and then when the cards are spread all of the other cards are found to have turned over too.
Sympathetic Cards
Two packets of shuffled cards are later found to have the same order, eg. both ace on top, then seven, then six, etc...
Chaos and Order
One packet of cards is shuffled and another is in numerical order. One card from each packet is swapped, and now the shuffled packet is in order, and the ordered pacekt is shuffled.