Different Card Plots

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Different Card Plots

Postby hds02115 » Jan 23rd, '12, 21:34



So here's a quick one for some of the cardies out there. What core card plots can you think of? That's core card plots so no variations on things.

For example:

Oil and Water
Out of this World
Triumph
Hofzinser's Aces
Collectors

Ect....

What others can people name?

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Re: Different Card Plots

Postby TonyB » Jan 23rd, '12, 21:55

Bore the spectator seems to be a popular one with most of the card men I know. But I believe they call it McDonnald's Aces, or Ambitious Card, or some such other name.

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Re: Different Card Plots

Postby Part-Timer » Jan 23rd, '12, 23:05

TonyB wrote:Bore the spectator seems to be a popular one with most of the card men I know. But I believe they call it McDonnald's Aces, or Ambitious Card, or some such other name.


:lol:

Although a little harsh!

I think that "plots" is a bit too wide for what the OP has in mind. To me, a plot is more "the chosen card is found". The variations are things such as "the signed chosen card is found", "the signed chosen card is found in the magician's wallet", "the signed chosen card is found in the spectator's wallet", etc.

I would say that the plot of Oil and Water is really "the cards are mixed and they separate by themselves". This plot then covers things such as "the pack is shuffled, but returns to new deck order".

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Re: Different Card Plots

Postby Flood » Jan 24th, '12, 15:22

Transpositions
Torn and restored
Deck vanish

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Re: Different Card Plots

Postby hds02115 » Jan 24th, '12, 16:03

I'm just asking this because I've been trying to think of as many as I can and I'm just making sure I've not missed any.

As for TonyB, thanks for your post but if you're not interested in card magic then let's just ignore the post as I'd rather have the infomation than a sarcastic responce.

Part timer, I think you're reading too much into the whole core plot thing. What I mean is the core idea rather than 20 variations by other magicians,

Thanks though Flood, any more?

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Re: Different Card Plots

Postby hedges » Jan 24th, '12, 16:50

A card is thought of by the spectator and revealed to have been predicted (ID, BW etc).
A card is selected by the spectator, lost in the deck, and is then found in some unusual location (CTW, CTP, CTC, card under glass, arguably repeated ad nauseam for Ambitious Card).
A card is selected by the spectator, lost in the deck, and is then revealed in an unusual way (haunted deck, ashes on arm, Rizer, Stigmata etc).
Specific cards are produced from the deck by the magician (e.g. four ace productions, any card called for, four ace reversals, single card reversals).
Cards of one type (red/black, blue/red backs, facing up/down) are mixed with their opposite. The magician then reveals that their original order has been restored (oil and water).
Spectator is shown and handed cards of one type (red/black aces, queens/pips) while the magician keeps their opposites. The cards are then shown to have changes places (Dr Daley's, two card monte, various other montes).
The spectator and the magician each randomly choose the same card (possibly multiple times). (Do as I do).
The spectator chooses a card and it is then lost in the deck. The spectator chooses another card, and they are shown to have chosen the same card twice.
The spectator and magician play a card game and the spectator always loses, despite the game apparently being hugely rigged in their favour (e.g. poker deals, casino night, etc).
The deck is shuffled and the magician memorises the order. Spectators then shuffle nervously in their seats, hoping he's not going to recite the whole bloody lot.

Then there are general magical plots:
Something (normally a card, a bill, a newspaper, a rope or, in extreme cases, a woman) is torn in half and subsequently restored.
Something appears out of nowhere.
Something vanishes without a trace.
Something moves from one place to another.
Something changes colour, or otherwise changes its nature.
Some solid object passes through some other solid object.
Some inanimate object is shown to be alive in some sense (or haunted). E.g. haunted deck, zombie, (ugh) little man.

There are probably loads more. How many is about how general you want to get in your descriptions I guess.

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Re: Different Card Plots

Postby cc100 » Jan 24th, '12, 18:45

Card Under Box
Twisting the Aces
A.C.A.A.N

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Re: Different Card Plots

Postby hds02115 » Jan 24th, '12, 20:41

hedges wrote:A card is thought of by the spectator and revealed to have been predicted (ID, BW etc).
A card is selected by the spectator, lost in the deck, and is then found in some unusual location (CTW, CTP, CTC, card under glass, arguably repeated ad nauseam for Ambitious Card).
A card is selected by the spectator, lost in the deck, and is then revealed in an unusual way (haunted deck, ashes on arm, Rizer, Stigmata etc).
Specific cards are produced from the deck by the magician (e.g. four ace productions, any card called for, four ace reversals, single card reversals).
Cards of one type (red/black, blue/red backs, facing up/down) are mixed with their opposite. The magician then reveals that their original order has been restored (oil and water).
Spectator is shown and handed cards of one type (red/black aces, queens/pips) while the magician keeps their opposites. The cards are then shown to have changes places (Dr Daley's, two card monte, various other montes).
The spectator and the magician each randomly choose the same card (possibly multiple times). (Do as I do).
The spectator chooses a card and it is then lost in the deck. The spectator chooses another card, and they are shown to have chosen the same card twice.
The spectator and magician play a card game and the spectator always loses, despite the game apparently being hugely rigged in their favour (e.g. poker deals, casino night, etc).
The deck is shuffled and the magician memorises the order. Spectators then shuffle nervously in their seats, hoping he's not going to recite the whole bloody lot.

Then there are general magical plots:
Something (normally a card, a bill, a newspaper, a rope or, in extreme cases, a woman) is torn in half and subsequently restored.
Something appears out of nowhere.
Something vanishes without a trace.
Something moves from one place to another.
Something changes colour, or otherwise changes its nature.
Some solid object passes through some other solid object.
Some inanimate object is shown to be alive in some sense (or haunted). E.g. haunted deck, zombie, (ugh) little man.

There are probably loads more. How many is about how general you want to get in your descriptions I guess.


Thanks for the enthusiasm but I'm afraid that what I'm after are answers like cc100 and flood. The names of the card plots.

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Re: Different Card Plots

Postby SpareJoker » Jan 25th, '12, 14:01

Arn't there just 7 plots or something?

Transmutation
Translocation
Precognition
Elocution...
<brain fail>

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Re: Different Card Plots

Postby bmat » Jan 25th, '12, 18:39

hds02115 wrote:So here's a quick one for some of the cardies out there. What core card plots can you think of? That's core card plots so no variations on things.

For example:

Oil and Water
Out of this World
Triumph
Hofzinser's Aces
Collectors

Ect....

What others can people name?


These are names of effects. Out of this world shares its plot with oil and water.

Plots as probably stated if i bothered to read all the responses would be.

Finding a card
assemblies
restorations
transformations
relocations.

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Re: Different Card Plots

Postby hds02115 » Jan 25th, '12, 19:44

Ok, so with people more interested in knit picking, I'm guessing it's clear what I'm after here so if people want to leave constructive posts then please join in, otherwise let's not bother cluttering up another post with useless answers.

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Re: Different Card Plots

Postby Part-Timer » Jan 25th, '12, 20:44

hds02115 wrote:Ok, so with people more interested in knit picking


I think you'll find we are nitpicking. :lol:

Seriously, though, I was trying to find out whether you really wanted plots or tricks. It's obviously the latter. The problem I was trying to highlight is that, if you don't go for "macro" plots, you start getting bogged down in the detail. As an example, take monte effects. The plot is "spectator is asked to keep track of a certain card, but cannot". If you want the tricks, you have regular find the lady. Then you have in the hands montes, Two card monte, Skinner's monte, Alex Elmsley's Four Card Trick and a host of others.

In the spirit of aiding a fellow magician, here are a few I came up with. Some are slightly wider effects (but similar to what Flood offered, so I assume they are OK for your purposes). Some have been mentioned already, but I suspect you've ignored hedges's post, which actually did give a lot of names:

ANCAAN (not ACAAN)
ID
Shrinking Deck
Growing Deck
Sandwich effects
Card to impossible location
Matching effects with whole cards
Matching effects with split cards
Do as I Do
Magician deals the aces (or whatever, including multiple spectator selections)
Spectator deals the aces (or whatever)
The Princess Card trick
Haunted Deck
Colour changes (face or back, single card or whole deck)
Cascade/Rainbow Cascade
Nudist Deck/Self-Printing Cards

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Re: Different Card Plots

Postby Jing » Jan 25th, '12, 21:33

Here are a few - Ta-da.

Out of This World
Spectator(s) separates red cards from black cards without seeing their faces.

Gambler vs. Magician
A story in which the magician competes with a gambler at some feat involving cards, often cutting to 4 of a kind.

Assembly
Four cards (usually a notable 4 of a kind) are separated into individual packets and shown to have assembled into the same packet.

Sandwiches
A selected card is lost in the deck, and found sandwiched between two noteworthy cards.

Ace Cutting (Spectator Cuts to Aces)
The spectator is apparently able to cut to their own four-of-a-kind.

Ambitious Card
A card, repeatedly placed into the center of the deck, keeps arriving on top.

Think of a Card
The spectator thinks of a card and the magician reveals it in a novel fashion.

Triumph
Mixed face up cards and face down cards turn all facing same direction except the selected card(s). (The selected card appears face up in face down deck or vice versa).

Reset
A four-of-a-kind and another four-of-a-kind are selected, and the magician causes each card from one set to change places with the cards of the other set, only to have them jump back afterwards.

Vanishes and Reappears Reversed
A card is shown to have vanished from a deck, whereupon it reappears reversed in the deck.

Poker Demonstration, 10 card
A poker demonstration in which only 10 cards are used, and the magician keeps winning despite increasingly fairer selection conditions (with variations).

Poker Demonstration, multiple hands
A simulated poker game, usually with a striking winning-hand for the performer.

Single Card Revelation
A single card is selected, returned to the deck, and revealed in a novel fashion.

Multiple Card Revelation
Mulitple cards are selected, returned to the deck, and revealed in a novel fashion.

Three Card Monte
Three cards are shown, one of which is the "winning card". The cards are mixed in a not-too-difficult-to-follow fashion, except that the winning card is not where it should be.

Be Honest, What is it? (aka "2 card monte")
Two cards are shown to have switched places, not with each other but with two other random cards.

Card to Impossible Location
A card (usually signed or shown to be unique in some way) disappears from the deck and reappears in a totally impossible location.

Card to Pocket (including Full Deck minus selected card to pocket)
A selected card disappears from the deck and jumps to the performer's pocket, often repeated.

Cards to Pocket
Multiple cards (often indifferent) jump from the performer's hand to the pocket, usually one-at-a-time.

Cards Across
Two sets of cards are taken and handed out to spectators. A then-determined number of cards jumps from one spectators set to the others.

Cards Up the Sleeve
The magician shows how he is able to make cards go up his sleeves.

Two Card Transposition
Two selected cards change places under impossible conditions.

Do As I Do
A magician and a spectator perform the same feat, with surprising (usually coincidental) results.

Torn and Restored Card
A card is selected and noted, and in some way destroyed. The magician causes it to restore to its original condition.

Four of a Kind Production
A magician produces 4 of a kind.

Prediction
A magician predicts ahead of time what card will be chosen.

Full Deck Story
A magician tells a story in which noteworthy elements of the story are illustrated in the cards.

Haunted Pack
A deck of cards reveals a selected card with no apparent contact from the magician.

Rising Card(s)
A selected card rises from the deck with no apparent contact from the magician.

Spelling Trick
The magician is able to spell to the selected card, usually by naming the card and spelling it out.

Twisting the Aces
A four of a kind is taken, and with no apparent sleight of hand, each of the four turns face up one-at-a-time.

Factory Misprints
Cards with apparent defects are shown (strange pips, blank faces, etc.), and the magician manipulates those defects in some way.

Card Stab
A card revelation in which the performer takes a knife and stabs a selected card.

ACAAN
A card is somehow selected, and a random number is called out by a spectator. That number of cards is dealt off the deck, and they arrive at the selected card.

Any Card(s) Called For
A spectator calls out any card, and the magician produces it.

"Test Conditions" Revelation
A single card revelation in which deliberately difficult (if not impossible) conditions are placed upon the performer for finding the card. Very high focus on the process of card selection and/or means of returning/shuffling the deck.

Oil and Water
Mixed red cards and black cards separate a la oil and water.

Everywhere and Nowhere
A card is selected, noted and returned. Three random cards are selected. Each of the three cards is shown to be the selected card, only afterwards they are each shown to have reverted to random cards. The selected card often appears from an impossible location.

Wild Card
A single card is chosen. A large number of other identical cards are each changed, one-at-a-time, to match that single card.

Cannibal Kings
Four Kings are produced. Three random cards are fed to the kings, who devour them, and when the Kings are returned to the deck, the cards are spread and the three random cards are found sandwiched.

Clock Trick
A card revelation in which 12 cards are laid out in the shape of a clock. The spectator arrives at their card in apparently random fashion.

Brainwave
A card is named or otherwise chosen. It is shown to be unique from the other cards in some fashion (usually a different-coloured back?).

The Travellers
Four signed cards disappear from the deck and appear in four different pockets.

Collectors
A four of a kind is removed from the deck. Three cards are selected and then lost in the deck. The selected cards collect between the four of a kind.

Inversion
One card is turned over and then when the cards are spread all of the other cards are found to have turned over too.

Sympathetic Cards
Two packets of shuffled cards are later found to have the same order, eg. both ace on top, then seven, then six, etc...

Chaos and Order
One packet of cards is shuffled and another is in numerical order. One card from each packet is swapped, and now the shuffled packet is in order, and the ordered pacekt is shuffled.

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Re: Different Card Plots

Postby Mandrake » Jan 25th, '12, 21:59

Excellent post Ed!

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Re: Different Card Plots

Postby Jing » Jan 25th, '12, 22:58

No problem. Does it spoil the illusion if I told you I copied and pasted them from something I typed ages ago.
Ooops, secret's out! :wink:

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