There are certianly many paths to presenting the craft of illusion. Both 'magical' and 'non-magical' approaches each have their strengths and weaknesses, and each will suit a different kind of performing persona. Having said that, I must admit I'm with Mr Weasel, in that I feel that presenting what we do as 'magic' can lessen audience buy-in among the skeptics. But, as Bananafish points out, there are many different 'arms' of the craft, and each is more suited to one type of presentational approach than another.
What
all have in common is one thing: they all seek to present
illusions of impossibility, that is to say, sequences of events that lie outside the normal chain of physical causality. What each performer has to decide is what is the
reason for these violations of causality, what is the source? For some, the source lies in the presentational approach of being invested with occult/ esoteric knowledge or power, simulating the shaman of old, for others it resides squarely in the realm of empirical: mechanical manipulation and psychological techniques.
I do have to disagree with Part-Timer when he says that Gambling Routines are not (or cannot) be 'magical' (where I take 'magical' to mean 'lies outside the normal chain of causality'). For a start, a gambling routine does not necessarily involve simulating just a card game, it can take the from of just about any kind of proposition bet one cares to mention. Even if the presentation does revolve round a card game, the effect can move from 'not knowing how it's done' to 'knowing it
can't be done' with good design. Indeed, many effects are based on this premise of moving from what could be explained by technical skill to the outright impossible (e.g. 'The Vegas Shuffle' - Darwin Ortiz).
Where I
do agree with Part-Timer is when he says that
"A lot of what I call General Magic is pretty useless". One problem that I think a large amount of modern magic suffers from is the fact that the presentations of the effects (and sometimes the effects themselves) speak to nothing but themselves, they are entirely self-referential. As Jay Leno said to one performer who he saw produce a multitude of spongeballs: ”..and the practical application of this is..?”.
Jing wrote:The idea of magic, and I think a lot of beginners miss this is, is that you have to aim to make people question their reality.
People know it's not real magic, they know it, they know it, they know it BUT you just showed them something completely impossible! Now they have to rethink, hold a second, back up, do that last bit again.
. This shows the difference betweeen being convinced
emotionally, and being convinced
intellectually. Intellectually, people know that cards and things don't just invisibly whizz arond the place, but when presented with the 'evidence' they can come to beleive it emotionally, without reference to any kind of occult power.