Gadabout coins- * NOW FULL ROUTINE*

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Gadabout coins- * NOW FULL ROUTINE*

Postby dave_100 » Mar 22nd, '06, 15:49



Heres the gadabout coins routine ive been working on, now fully completed, lemme know what you think
http://youtube.com/watch?v=E0vYnrWpSjw

Last edited by dave_100 on Mar 24th, '06, 16:28, edited 3 times in total.
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Postby joli » Mar 22nd, '06, 16:35

not bad mate just make sure u put a killer or surprise ending cos tricks like that can get very tedious otherwise so you gotta have an ending that really isnt expected,not bad though

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Postby katrielalex » Mar 22nd, '06, 17:06

Nice classic palm; I wish I could do that!

As joli said, that's a good start to a coin routine. "Two in the hand, one in the pocket" is a common start so don't worry about not having enough impact.

Kati

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Postby dave_100 » Mar 23rd, '06, 01:42

katrielalex wrote:Nice classic palm; I wish I could do that!

As joli said, that's a good start to a coin routine. "Two in the hand, one in the pocket" is a common start so don't worry about not having enough impact.

Kati


thanks, though at no stage in that trick did i do a classic palm

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Re: Gadabout coins- is this really any good?

Postby the_mog » Mar 23rd, '06, 10:25

dave_100 wrote:is this any good on its own?


in a word no.. the techniques used were ok but theres nothing much happening.. no climax and simply the same technique done twice

Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music. - Kristian Wilson, Nintendo, Inc, 1989.. :mrgreen:
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Postby katrielalex » Mar 23rd, '06, 10:36

Oops, I misparsed it. Well, if you had done a classic palm in that routine it would have been good!

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Postby dave_100 » Mar 24th, '06, 13:45

ok ive done the full routine now, further thoughts welcomed

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Postby the_mog » Mar 24th, '06, 15:39

the ending looks very "iffy".. why leave your hand in your pocket for ages when all you are "doing" is putting a coin in it? the rest of it wasnt too bad but the framerate of the camera didnt help but it seems like its getting there

Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music. - Kristian Wilson, Nintendo, Inc, 1989.. :mrgreen:
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killer closing routine

Postby silapmata » Apr 4th, '06, 10:23

It is good to create a "killer" closing routine such as using BOBO Switch to change the coin to others.

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