Out Of This World

Struggling with an effect? Any tips (without giving too much away!) you'd like to share?

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Postby Renato » Apr 25th, '06, 19:02



Hmm, don't know what message you saw, was it just the quote? There was a mix up with that so I deleted it, but to save confusion I'll put it here - basically I suggested Guy Hollingworth's DRD as that has a nice table change in it, but deleted it because spending that much for one sleight/move is a bit much.

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Postby Mahoney » Apr 25th, '06, 19:09

Have the joker on the bottom of the deck (you would need to deal for this one). Say "If you're not sure about that one I could put it to the bottom of the pile for you to try later?" You show him by putting it on the bottom. Then ask a little bit later if he has made his mind up about that card. As you say this perform the glide and put the card own on the table, and say "We'll leave it for later". (If he says "no don't put it on the bottom"; demonstrating what you mean should still give you enough time for the glide). Or you could say "do you want to just have a peek at it now?" If you do this it's like a bit of enertainment mid trick, making that sometimes tedious bit a little more entertaining.

Just a few thoughts...

Andrew
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Postby magic_evmeister » Apr 25th, '06, 19:22

Thanks mahoney, nice idea there. But at the moment I'm looking to fit it into a version where the cards are spread on the table and the spectator makes two piles, but in the event of indecision puts a card to one side. I need to switch that card they put to one side for a joker somehow.

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Postby GeordieJester » Apr 28th, '06, 11:52

I would just like to add my thoughts on this too.

I have always had the opinion that to get around the 'so can I shuffle them? inspect them?' etc etc that I just say at the start that I know the order of the red and black mix in this deck and Im going to influence you to sort them into two piles yourself. 'obviously no peaking/cheating allowed'. 'as you will see in a second, you will be doing your own shuffling as you go'

The opening part of demonstrating with 6/8 mixed cards is enough to suggest the whole deck is a mix

I like the idea of marking deck with a dot, but I would suggest that you start the spec off placing cards in a nice slow pace (so that I can influence you with my mind). nothing worse than someone speeding up as they realise they have a whole deck to put down.

I personally would not do the 'face-up' card for the following reason. I just think that anything that may suggest that the deck is divided in two is a bad idea. Better to just say 'ok, that will do for now, thats about half-way' then a shuffle and get the last red out for marker - again suggesting that there are plenty other red's in the leftover cards.

The trick is a gem. so elegant

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Postby Option » Apr 28th, '06, 11:59

I don't shuffle and get the last red out for marker. I mean, why shuffle now and not at the start :?:

Instead, stop and just have 'a breather' and let's check how you're going. Turn over card - oh you got that one right! etc.

Then continue.

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Postby GeordieJester » Apr 28th, '06, 12:02

Its a fair point....

but I like to shuffle and say "ok, lets make things interesting as it seems you are doing quite well.... lets shuffle so neither of us know the order any more...."

.

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Postby dat8962 » Apr 28th, '06, 18:01

Doing a shuffle in the middle of the deck just reinforces that there may be some suspicion with the cards that have just been dealt.

I've never found a problem with just stopping at the dot card and saying, so far so good, that's about half way by now so let's make things interesting. I then spread the remaining held cards so that they can select from anywhere and predict red or black.

This always seems so natural and it convinces the specs.

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It's not really an optical illusion - it just looks like one!
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Postby Mahoney » Apr 28th, '06, 18:58

I always have one black/red in the last half, then I take out a red and a black. I think it's odd to "see how they've done" on only one pile. Why would you only check the one? I think those 2 cards should come from the same place...


You could get around this by putting a wrong card in the first half and know its possition with a pencil dot? Then you would be able to "check their progress" on both piles...

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Postby Delude » Apr 28th, '06, 21:23

I use penguins way, you check if they're right on one. Then you sort of hesitate as if you're thiniking then say 'Ah go on then, touch another card and try and guess'

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