Mark Smith wrote:If there's anyone who performs this properly at the moment, I'd be interested as to how you rationalise the use of different cards, rather than just pick a memory off one card.
I still haven't had a chance to try this out in the field yet, as I've been trapped at the base of a secluded embankment under an overturned car for the past four weeks, or something. However, while lying with my mouth open to collect rainwater, I have given it some thought. (I don't think this discloses the method to non-owners, but mod all over me if you believe otherwise).
OK, so I reckon I'll start off talking about memories being triggered. That is, the difference between simply being aware of something that's happened in the past on the one hand, and recalling it because of a 'prompt' on the other. Perhaps I might go with the old Proust bit - his being abruptly plunged back into his youth by the smell and taste of a piece of cake. Perhaps - if they look like they'll have no pigging idea who Proust is - not. Either way, I'll talk about how memories are often much more intense when they're triggered - I’ll ask if they've experienced this themselves: heard a song on the radio, or seen an old toy, or happened across wallpaper the same as the kind that was in their hallway ten years ago, and suddenly a memory has come back very powerfully. (I think we can assume that anyone in the ideal spec range of 'Older than four, but younger than actually dead' will have experienced this.)
So, leaving out details that fill in themselves, we now have a perfectly valid reason both for their picking a memory from the first card, and for viewing the other cards to have it 're-triggered' - to help *you*: you need that intensity if you're to have any chance of reading it (I'd leave that implicit, rather than stating it, though). You can make if clear that the memory may be on the cards or not - the fact that it's an unknown helps it work as a trigger (here, I'll probably apologetically add that I knocked up the cards myself the other day, so they're a bit haphazard anyway).
I think this give reasons for the presentation that are simple and consistent. If bad luck means that the memory happens to be on all the cards, a, 'Tch - that was on them all? I must fix that,' should do. If it's on only one, a, 'Tch - must fix that,' at the end, maybe,
but first, a, 'Oh, sorry - can you go back to the first card. We'll use that to trigger it.' (Or, probably even better, to 'keep the uncertainty', ask them to mix up the cards, face down (or behind their back), and go through them again to have a 'surprise trigger' you can focus on.
I'm aware that I haven't explained that very well, but I think everyone who has the effect will get my gist.